Animation


As an indie creator, I handle every step of the 3D process. I’m currently refining my skills in modeling and texturing to build unique assets, while diving deep into rigging and character animation to bring my own stories to life.

Game design


I use Unreal Engine to transform individual 3D assets into cohesive, atmospheric worlds. I supplement my level design with Blueprint visual scripting to create dynamic gameplay elements, such as pickups, menus, and environmental hazards